Archive for the 'Festival' Category

1a Mostra 3M Arte Digital

At the invitation of Brazilian arts magazine Zupi, I’m participating in the 1a Mostra 3M Arte Digital as both a guest artist & workshop speaker. The exhibition begins next week (August 18) here in São Paulo with a talk by my friend/compatriot Molly Crabapple.

My own workshop will be the final of the exhibition, held on September 29; I’ve titled it “Narrativas Plásticas: Criando Hístorias Visuais com Técnicas Digitais” (or “Plastic Narratives: Creating Visual Stories with Digital Tools” para os gringos). I’ll post video of the talk just for YOU after 09/29.

Here’s info from their site em português:

Imaginar os atuais processos de criação sem a interferência de ferramentas digitais é uma tarefa cada vez mais difícil. Por essa razão, cabe a pergunta: hoje, podemos dissociar o real do virtual? Tentando responder a essa questão, a Mostra de Arte Digital tem como intenção discutir a relação entre as novas tecnologias e a arte, exibindo trabalhos totalmente digitais e obras manuais que são divulgadas pelas novas mídias.

Sem depender mais dos meios de divulgação tradicionais, os artistas podem, hoje, divulgar seus trabalhos pelo celular, computador ou vídeo, apresentado suas obras em qualquer lugar e a qualquer momento. Por isso, softwares e ferramentas digitais ganham cada vez mais adeptos.

A partir disso, nada mais justo do que apresentar uma mostra que exponha obras de artistas que dialogam com essa tendência, para que todos acessem, vejam e apreciem. Fazendo juz ao nome, a Mostra de Arte Digital irá expor os trabalhos em telas de LCD e em computadores, além de apresentar as mesas digitalizadoras, convidando o público a realizar ilustrações em plataformas inovadoras. Bem-vindo ao futuro.

SXSW Bag Stuffing

SXSW just posted this video of their tote bags being stuffed, and as a proud papa, I can see my design veryveryvery tiny at the head of the “Interactive” line; it’s a cool 00:39 to see behind-the-scenes work, and know that all of those people went “guuuh” when they saw my artwork:


My SXSW Interactive Big Bag

Late last fall, I was approached by the smart kids behind the SXSW Interactive Festival to do a design for this year’s Interactive conference. I’ve had my mind blown there for the last two years (hopefully blown a few myself…, erm), so how could I say no, really?

Wanting to give them something special that connected to my own very warm feelings about my SXSWI experiences, I got my transhuman freak on in the design, which I am interviewed about below. Created shortly before leaving Brooklyn and coming to São Paulo, I can’t help but smile at those concentric circles in the design that represent “the signal”… and clearly revealing my crazy anticipation of moving to Brazil.

Additionally cool note is that the interview is conducted by my (no joke) friend-since-age-12 pal Noah Kuttler (now of IBM), where he interviews me about the design, Red Light Properties, and some other things:

And for you, my Special Receivers, here’s a larger image of the final bag design:

As gooey as them brains are, I really like the wifi-symbols over their third eyes.

So, the tote bags are going to be given out to a minimum of 100,000 festival attendees over the course of a few days; I can’t attend this year as I’m cranking out these Red Light Properties pages every week, but I’d love to see a photo of a sea of SXSWers schlepping their schwag with my design, wink wink…

Unboxing the Medium at FOE4

I’m doing a bit of catch-up here as I’ve launched a new series and moved to another country since I experienced this incredible MIT conference, so please bear with me, my lovelies, as I marry the signal-gaps and blog my way back to the present:

This past November, I was a speaker at the Converge Culture Consortium at MIT’s Futures of Entertainment 4 conference, taking part on the “Unboxing the Medium” panel discussion. Here’s the panel description with embedded video below:

What counts as “radio” when it comes via podcast rather than over the air? How do we create “television” as the limitations of spectrum scarcity slip away and content is delivered online?

Media is determined by conventions that emerge from both technological constraints and cultural practices – the technologies of content delivery shape the industrial and the creative modes that define something like “television.” In a world of convergence, the basis for many of the conventions that define media are in flux. How can we come to understand and redefine the industrial, consumption and creative practices of media as convergence works to erode some of the distinctions between them?

How is radio affected once it moves from the Hertzian waves to the podcast? What happens to the comic once it moves from the page to a Playstation? How are audiences responding to and shaping these shifts? And how are business models adapting to these changes?

Moderated by Joshua Green – Research Manager, Convergence Culture Consortium

Dan Goldman – Illustrator of Shooting War
Jennifer Holt – UC Santa Barbara, co-editor of Media Industries (Wiley-Blackwell)
Brian Larkin – Milbank Barnard College
Avner Ronen – CEO & Co-founder, Boxee

You can watch videos of the entire FOE4 conference now here.

Miami Book Fair 2009

As a guest of this year’s Miami Book Fair International, I’m doing a closed-session talk on my experiences and techniques with publishing comics online (you can still register here) and then sharing the stage with two dear Joshes I know talking about our politically-themed books, all part of the Fair’s increasingly-impressive Comic Galaxy program:

Friday, Nov. 13, Session 2B (1:00–1:50 p.m.)
Room 7128 (Building 7, 1st Floor)

Creating Web Comics: The New Sunday Funnies with Dan Goldman, Comics Creator
Before the birth of the Internet, comics artists had very few outlets where they could effectively promote their work. The Sunday funny pages were the ultimate sign of success, but to get there, one had to work hard to get exposure via underground papers, free papers or even self-publishing. The Web has flung the doors open to reveal a global audience of readers hungry for comics of all shapes and sizes, styles and genres. Dan Goldman discusses the various aspects of creating web comics, such as creating memorable characters and series, ways to move seamlessly between digital and print, what makes a web comic successful online and how to market your own.
NOTE: THIS TALK IS FREE BUT YOU NEED TO REGISTER FIRST

Saturday, Nov. 14, 11:30 a.m.
Centre Gallery (Building 1, 3rd Floor, Room 1365)

Panel Discussion: Dan Goldman on 08: A Graphic Diary of the Campaign Trail, Josh Neufeld, on A.D.: New Orleans After the Deluge and Joshua Dysart on Unknown Soldier
THIS PANEL IS OPEN TO THE PUBLIC

Right after arriving back in South Florida, I was also profiled for the Miami New Times, where I got to talk about my Miami-based new series RED LIGHT PROPERTIES that launches on January 5:

If you’re in Miami and would like to meet up, please drop me a line and come introduce yourself at the events. It’s always a pleasure to meet you other-side-of-the-screen cats in person.

Ctrl.Alt.Shift Unmasks Corruption

In connection with this year’s absolutely top-notch Comica Festival in London, I’ve written and drawn a six-page story called “Take Two” for the Comica-exclusive Ctrl.Alt.Shift Unmasks Corruption anthology. Edited by Paul Gravett, the anthology is described as “a limited edition comic book which aims to highlight corruption as both the cause of poverty and a barrier to overcoming it, featuring original work from leading comic artists and creative figures from around the world.”

And as with Paul Gravett’s Comica, there’s some truly wonderful talent involved; frankly the prospect of being published alongside masters like Bryan Talbot and Pat Mills has got me all wiggly in the knees.

My contribution “Take Two” deals with injustice and manipulation here in the States, dressed as lifestyle; I describe it over at Comica’s site (in typically long sentences) as:

…a piece about the insidious and pervasive tango of the pharmaceutical/food industry and the media that sells it all to us as reality, how it affects/controls and even shapes culture… and the alternatives being kids quitting their “meds”, unplugging from media that dulls them, going outside, eating real food. I’m thinking more of a tone/image poem 6 pages in length, where we see these chains of manufactured consumer-reality from the point-of-view of a young man doubting who he is, where he comes from, and the possibilities inherent in breaking free of them.

You can hear me and some of my page-mates sounding off about our inspirations for our pieces here.

August 3: Speaking at DIY Days

This Saturday (August 3rd), I’m giving a talk on “The Future of Comics” at the cross-media conference DIY Days, put on by my friends at The Workbook Project. DIY Days is free for all; details are here:

If you can’t attend, my talk will likely be available online shortly after as well.

Me & MOCCA, 2009

My favorite of our hometown comic shows, the MoCCA Festival, is this weekend (June 6th & 7th), located at the 69th Regiment Armory (Lexington Avenue & 25th Street) in New York City. While I won’t have a table of my own (how bourgeois!), I will be signing with my brothers-in-webcomics ACT-I-VATE (table #311) on Saturday from 3-4pm. Otherwise I’ll be walking the show just like you, so if you see me, come say hello… I look just like that picture to the right.

More info on the MoCCA Festival by clicking this lovely poster by Molly Crabapple:

SXSWi Podcast Now Online

The full audio of my SXSW Interactive panel “Comics on Handhelds: Taking Webcomics Mobile” is now online thanks to the good people down in Austin TX.

Comics on Handhelds Today

To my friends attending SXSW: today is the big day. I’m signing copies of both 08 and SHOOTING WAR at the Day Stage Cafe at 3:30pm today:

And shortly after, the moment we’ve been planning for arrives at 5pm:

Joining me onstage are Diesel Sweeties creator Rich Stevens, Uclick.com CEO Douglas Edwards, Dr. Sketchy’s creator Molly Crabapple, Google Android engineer Dave Bort and The Longbox Group’s Rantz Hoseley; judging from our meetup dinner last night, there’s going to be some serious discussion about hardware’s influence on the storytelling and format and what these changes mean for publishers, creators and readers. We’ll be using #comicsonhandhelds to filter/respond to tagged tweeted questions during the panel.

And those of you not attending… you’ll still be able to interact with us over Twitter during the panel using #comicsonhandhelds. The panel will be available in audio+video online soon as well; watch this space for details.